Used Cars Simulator 1.0 adds Season 3, free for existing owners

3 min read
Before-and-after car composition outside a used-car shed, with a yellow sports car and red inflatable sales figure.
Official promotional composition, not our gameplay capture. DreamWay Games / PlayWay S.A.

Used Cars Simulator left Early Access on October 9 with Season 3 quests and two new cars, Highway Boss and Mud Bandit. Existing owners do not need to buy the game again: DreamWay Games’ September announcement says the full version and launch content arrive automatically at no additional cost.

Returning players have a quest prerequisite to check. New buyers have a dated Steam offer. Neither the 1.0 label nor the discount establishes how well the new build runs.

Season 3 follows the first two seasons

The launch announcement describes a new quest line, locations and NPCs across the island. DreamWay says the new quests should appear when players launch the game after completing Seasons 1 and 2. That makes prior progress the first thing to check if you are coming back specifically for Season 3.

The two named car models join the trading sandbox. The developer says they can be bought, sold, stolen, destroyed or repaired, and found among cars for sale. The supplied storefront images below illustrate the wider game, not verified captures of those two additions or Season 3.

A first-person repair tool throws sparks against the hood of a turquoise car inside a workshop.

Official Steam storefront image. DreamWay Games / PlayWay S.A.; not our capture or a test of version 1.0.

DreamWay also lists interface, balancing, performance and bug-fix work. Those are developer claims, not measured improvements from our testing. The announcement does not establish save-migration guarantees or prove that earlier performance complaints are resolved.

Owners get the update; new buyers face a US offer

The September 18 post explicitly separates the price adjustment from existing ownership. Owners receive the full version and all launch content without an extra charge. That promise covers launch content, not every future addition.

At 15:17 UTC on October 9, the US Steam base-game listing and metadata showed $11.99 against a listed $19.99, a 40% discount. The storefront says the offer ends October 23, without an exact hour. These are US prices, not a Polish price or a tested checkout charge.

The developer announced a price adjustment but did not provide a verified earlier amount in this packet. The current discount should not be read as a measured comparison with the old Early Access price.

A tow truck carries a battered car through a quarry, with driving controls visible on screen.

Official supplied screenshot. DreamWay Games / PlayWay S.A.; it does not establish the launch build’s frame rate.

Early Access reception is not a 1.0 verdict

The October 9 all-language, all-purchase review API query returned a lifetime Mostly Positive summary: 959 positive and 247 negative reviews, 1,206 total. All three returned accounts were flagged as written during Early Access. That historical sample cannot establish reception to the current build, and its denominator is separate from the storefront’s displayed population. October 9 and 14 hotfix notices are later developer repair claims, not independent validation of the release.

Our Breathedge 2 Early Access analysis is another release-stage check; follow the PC gaming archive for further coverage. Here, returning owners can check their Season 1/2 progress and update without repurchasing. New buyers should weigh the dated offer separately from any judgment about 1.0 quality.

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GuideDog Pack
GuideDog Pack

Indie Games & Hidden Gems

GuideDog Pack focuses on indie games, early-access standouts, hidden gems, and smaller releases worth catching before they blow up.