Tape to Tape 1.0: campaign changes and multiplayer limits

4 min read

Tape to Tape 1.0 replaces its Early Access campaign. Returning players should read that change before treating October 23 as a routine update. Excellent Rectangle’s hockey roguelite has left Early Access, which began in May 2023. The launch brings a different progression structure, while its multiplayer pitch still needs a careful read.

Our October 23 check of the US Steam store found a $17.99 launch price, down from $19.99, with the offer listed through October 30. This is reported PC buyer analysis: we have not played 1.0 or tested saves, controls or performance.

Returning players: expect a rebuilt campaign

The developer’s launch announcement describes a completely remade campaign, 19 playable Squads and a challenge-based unlock system. Puck currency is gone. Challenges now unlock players, power-ups, Relics and other options; different Squads change the rules and roster restrictions of a run.

That gives a return visit a different starting point. A player remembering the old campaign should inspect the new progression rather than assume familiar purchases and routines carry over unchanged. The useful question is whether building a team under different restrictions sounds worth learning again.

The Defense Squad selection screen shows character portraits, records and starting Relics.

Excellent Rectangle / official press kit. Supplied promotional screenshot, not our gameplay capture; capture build unspecified.

One named account makes the transition concrete. GameKnight reports lost campaign progress and difficulty changing the lineup. In a developer-labelled reply, Hastan says replacing the older Early Access campaign was planned and explains that lineup changes are available after a period ends.

Hastan also assures the player that progress will not be lost again. That is a developer assurance, not a save-safety result we verified. The exchange supports warning returners about the campaign replacement. It does not establish a widespread launch save-corruption bug, or prove that every future save is safe. The account’s installed build is unknown.

The team-building pitch is more specific than “arcade hockey”

According to the launch notes, Squads with bench space can bring extra players along, and injuries create lineup decisions. The same announcement lists reworked goalies, AI, physics and interface changes. Those are the developer’s descriptions of its work, not our verdict on how well it plays.

A lineup menu separates starters from bench players and shows Calvin Dord's attributes and abilities.

Excellent Rectangle / official press kit. Promotional roster screen; not evidence of our testing lineup changes.

The distinction matters for newcomers too. The attraction is a run built around hockey matches and changing team options. A list of improvements cannot tell you whether the passing or goalkeeping feels right. Watch the official 1.0 trailer for the supplied presentation, then keep claims about responsiveness separate from hands-on evidence.

The Infirmary menu asks which player to sacrifice and displays the selected player's attributes.

Excellent Rectangle / official press kit. The supplied Infirmary screen illustrates the roster-trade-off premise.

Remote Play is not native online multiplayer

Steam lists shared-screen play, full controller support, Cloud and Remote Play Together. Its description explicitly says there is no native online multiplayer. Remote streaming is an alternative way to share the local game, not a promise of built-in online matchmaking.

The official player counts also conflict: Steam advertises up to ten local Play Now players, while the current website press kit says up to four. We have not resolved that discrepancy. Do not buy it for a specific large-party size based on one line of promotional copy.

Steam displays Deck Verified, which is Valve’s classification, not our handheld test. KyleB wit da BPD describes earlier Deck use on flights; that brief account does not demonstrate 1.0 performance. The store’s language list does not include Polish.

For returners, the campaign transition is the first check. For newcomers, it is whether roguelite roster decisions and local or streamed play fit the intended evening. Our Hungry Horrors analysis similarly separates a game’s theme from its progression decisions; see more PC gaming coverage. Eliminator and 16-bit modes appear in the developer’s future plans, so leave them out of today’s purchase calculation.

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GuideDog Pack
GuideDog Pack

Indie Games & Hidden Gems

GuideDog Pack focuses on indie games, early-access standouts, hidden gems, and smaller releases worth catching before they blow up.